Progress Update: Nov 16
Well, I was planning on editing my last post, with the rest of the news, but I guess I was not able to right away... So, I'm just posting a new progress update.
OK, so, we finished level two yesterday, and everything is working correctly in that level. We are now working on level three, and hope to finish it today, although by the looks of it, it probably will not be finished until tomorrow.
Today, we also added a new enemy - but we are going to keep it a secret until we release the newest version - which will still be about a week away. Before we can release the next version though, we would like to finish level 3, 4, and 5, a boss, and some other things that will make the gameplay more interesting.
Another thing that we are going to do is make there be different "areas" in the game. each area contains 5 levels, and a different "theme". The theme in the first five levels are "jungle", the second will be "caves/caverns", 3rd will be "rivers/waterways", and the last will be "Snow/Mountains".
This would add up to a total of 4 areas, and therefor 20 levels. We would have liked to be able to add more, but we don't think we will have enough time to do so with only 48-49 days left in the competition.
Thank you to the people who have been replying to these blog posts, and also on different communities,
Cheers,
Drazzke and The Berryster.
OK, so, we finished level two yesterday, and everything is working correctly in that level. We are now working on level three, and hope to finish it today, although by the looks of it, it probably will not be finished until tomorrow.
Today, we also added a new enemy - but we are going to keep it a secret until we release the newest version - which will still be about a week away. Before we can release the next version though, we would like to finish level 3, 4, and 5, a boss, and some other things that will make the gameplay more interesting.
Another thing that we are going to do is make there be different "areas" in the game. each area contains 5 levels, and a different "theme". The theme in the first five levels are "jungle", the second will be "caves/caverns", 3rd will be "rivers/waterways", and the last will be "Snow/Mountains".
This would add up to a total of 4 areas, and therefor 20 levels. We would have liked to be able to add more, but we don't think we will have enough time to do so with only 48-49 days left in the competition.
Thank you to the people who have been replying to these blog posts, and also on different communities,
Cheers,
Drazzke and The Berryster.
4 Comments:
sounds really good, you should have a swamp section with a bunch of barrels with cross bones and skull on it (just to add to the polution theme)
That's a good idea. Maybe in the river 'area' we will have to have some kind of toxic swamp...
when is next demo comin out (if any)
Right now.. Let me just post it.
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